2D physics-based game with real-time particle simulation and OpenGL rendering
Software Engineer
October 2023
C++, OpenGL, Physics Simulation, Game Development
Complete 2D physics-based game (~2,500 lines of C++) featuring sand particle simulation, real-time rendering, and human vs. CPU gameplay.
Game development requires efficient physics simulation, real-time graphics rendering, and responsive gameplay logic for smooth user experience.
Built OpenGL rendering pipeline supporting thousands of interactive particle elements. Implemented real-time physics simulation for sand particle behavior. Designed gameplay logic with collision detection and game state management.